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Anagram Plus, Inc.® creates, develops and markets award-winning board games that are proving extremely popular in the fast growing and all important educational - play segment of the U.S. game and toy industry. Through a combination of management excellence, creative products and advantageous market conditions, Anagram Plus, Inc. is perfectly positioned to capitalize on this highly lucrative sector of the industry and tap into ideal conditions for tremendous growth.

Cross-generational Appeal
AnagramPlus, Inc.'s products provide challenging fun for adults and children alike. Adults appreciate the intellectual stimulation and social aspects that the products provide. WordXchange Junior®, targeting children from ages 5-9, has been specifically designed to show kids the fun part of learning. By combining reading and analytical skills at an early age, WordXchange Junior can actually help children increase their vocabulary and linguistic skills. Additionally, with the introduction of the WordXchange Junior, AnagramPlus, Inc. is squarely in line with overall societal trends as according to the U. S. census, there are more children in the United States today -- 72.3 million -- than at any time in the country's history. What's more, millions of these children have yet to commit their allegiance to the large, generic toy makers. Such an open field provides an extraordinary opportunity for a company like AnagramPlus, Inc as it is estimated that families purchase an average of $400 worth of toys annually.

Our Major Customers
  • Barnes & Noble
  • Books-A-Million
  • Toys “R” Us
  • FAO Schwarz
  • Wizards of the Coast
  • Shopko Stores, Inc.
  • Chapters/Indigo Books & Music, Inc.
  • Jean Coutu Pharmacies, Inc.
  • Garnett Hill

These trends bode well for a unique company targeting the upscale market --educated consumers with higher wages, who are comfortable with the Internet, have an appreciation for fine design and who are concerned with getting the best quality-to-price ratio. This is the segment where the highest numbers of players and buyers will be found.

Visionary Products
Throughout history, games have reflected their times and culture and have provided the essential tools to help both children and adults relate to their world, unleashing their creativity and imagination. As the selection of toys and games becomes more varied and consumers more discriminating, we see taking shape an exceptionally strong market for pioneering games from non-traditional companies.

With its unique packaging and attractive design, WordXchange® is eye-catching while remaining competitively priced, providing genuine value that is desirable in any economic climate. In addition to board games, there are numerous opportunities available through the Internet, allowing players at both adult and children's levels to compete against one another from around the block or around the world.

  • Grandparents who are far away from their grandchildren can connect through a fun and stimulating game;
  • Professionals challenging one another and discovering new ways to play;
  • Singles finding common ground and social activities in friendly competition.

The hallmarks of a successful company are its ideas and the ability to transform those ideas into winning products. With unparalleled management skill and a rapidly growing and lucrative target market, AnagramPlus, Inc. is ideally situated to capitalize on tremendous prospects in the toy and game industry and sustain excellent future growth.



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